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	<title>motorballer.org &#124;&#124; beyond &#187; PS3</title>
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	<description>random thoughts I occasionally put down</description>
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		<title>3 Month Roundup: Gaming</title>
		<link>http://www.motorballer.org/beyond/2009/12/25/3-month-roundup-gaming/</link>
		<comments>http://www.motorballer.org/beyond/2009/12/25/3-month-roundup-gaming/#comments</comments>
		<pubDate>Fri, 25 Dec 2009 22:58:10 +0000</pubDate>
		<dc:creator>.Pi</dc:creator>
				<category><![CDATA[Computer]]></category>
		<category><![CDATA[Console]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Handheld]]></category>
		<category><![CDATA[BlazBlue]]></category>
		<category><![CDATA[EDF 2017]]></category>
		<category><![CDATA[Fire Emblem]]></category>
		<category><![CDATA[God of War]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Ninja Gaiden]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[Shin Megami Tensei]]></category>
		<category><![CDATA[The Saboteur]]></category>
		<category><![CDATA[Torchlight]]></category>
		<category><![CDATA[Uncharted 2]]></category>
		<category><![CDATA[Valkyria Chronicles]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[XBox]]></category>
		<category><![CDATA[XBox360]]></category>

		<guid isPermaLink="false">http://www.motorballer.org/beyond/?p=698</guid>
		<description><![CDATA[Around the release of Ninja Gaiden Sigma 2, I decided I was going to start going back and clearing up games that I&#8217;ve put down for whatever reason and trying to get them finished up. This resulted in the following gaming over the last 3 months: iPhone: - Constantly playing Hanafuda, Cribbage, and Canabalt Nintendo [...]]]></description>
			<content:encoded><![CDATA[<p>Around the release of <span class="game title">Ninja Gaiden Sigma 2</span>, I decided I was going to start going back and clearing up games that I&#8217;ve put down for whatever reason and trying to get them finished up.  This resulted in the following gaming over the last 3 months:</p>
<p><b>iPhone</b>:<br />
- Constantly playing <span class="game title">Hanafuda</span>, <span class="game title">Cribbage</span>, and <span class="game title">Canabalt</span></p>
<p><b>Nintendo DS</b>:<br />
- Finished <span class="game title">Trace Memory</span>, <span class="game title">Hotel Dusk</span>, <span class="game title">Final Fantasy III</span>, <span class="game title">Castlevania: Order of Ecclesia</span>, <span class="game title">Izuna 2</span>, and <span class="game title">Shin Megami Tensei: Devil Survivor</span><br />
- Currently trying not to throw <span class="game title">Fire Emblem: Shadow Dragon</span> through the wall</p>
<p><b>PC</b>:<br />
- Played through <span class="game title">Left 4 Dead 2</span> a couple times(Single Player only so far) and <span class="game title">Torchlight</span><br />
- Played some <span class="game title">Team Fortress 2</span><br />
- Playing through <span class="game title">Borderlands</span><br />
- Haven&#8217;t had time for <span class="game title">Batman: Arkham Asylum</span>, <span class="game title">The Witcher</span>, <span class="game title">Mass Effect</span>, a mess of older Star Wars titles, <span class="game title">Zeno Clash</span>, <span class="game title">Tomb Raider Underworld</span>, <span class="game title">S.T.A.L.K.E.R.</span>, <span class="game title">Assassin&#8217;s Creed</span>, and <span class="game title">Lost Planet</span>.</p>
<p><b>PS2/PS3</b>:<br />
- Finished <span class="game title">Ninja Gaiden Sigma 1</span> and <span class="game title">Valkyria Chronicles</span><br />
- Played through <span class="game title">Ninja Gaiden Sigma 2</span>, <span class="game title">Uncharted 2</span>, <span class="game title">Brutal Legend</span>, <span class="game title">God of War I &#038; II PS3 Collection</span>, and <span class="game title">Ico</span><br />
- Played some <span class="game title">Godhand</span>, <span class="game title">BlazBlue: Calamity Trigger</span>, and <span class="game title">Pixel Junk Eden</span><br />
- Currently enthralled by <span class="game title">The Saboteur</span></p>
<p><b>XBox/XBox360</b>:<br />
- Finished the supremely entertaining <span class="game title">Earth Defense Force 2017</span><br />
- Played through <span class="game title">Halo II</span><br />
- Played a ways through <span class="game title">Marvel Ultimate Alliance II</span>, <span class="game title">Magic: The Gathering: Duels of the Planeswalkers</span>, <span class="game title">Dead or Alive 4</span>, and <span class="game title">Dead Rising</span><br />
- Tried starting <span class="game title">Halo III</span> and watched the 360 crap itself into being essentially useless</p>
<p>And the PSP and Wii have sat almost entirely idle, hrm.  Don&#8217;t know when I&#8217;ll get back to the PSP (<span class="game title">Persona</span> and <span class="game title">Phantasy Star Universe</span> are tempting), but <span class="game title">No More Heroes 2</span>, <span class="game title">Tatsunoko vs Capcom</span>, and <span class="game title">Shiren the Wanderer</span> will be bringing me back to the Wii in January.</p>
<p>Just a little busy on this front, yes. Most of these deserve some attention, but <span class="game title">Uncharted 2</span>, <span class="game title">Torchlight</span>, and <span class="game title">BlazBlue</span> would be my must-play picks of the bunch, closely followed by <span class="game title">Shin Megami Tensei: Devil Survivor</span> and <span class="game title">EDF 2017</span>.</p>
]]></content:encoded>
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		<title>BlazBlue: Calamity Trigger and SFIV Arcade Fightstick</title>
		<link>http://www.motorballer.org/beyond/2009/07/01/blazblue-calamity-trigger-and-sfiv-arcade-fightstick/</link>
		<comments>http://www.motorballer.org/beyond/2009/07/01/blazblue-calamity-trigger-and-sfiv-arcade-fightstick/#comments</comments>
		<pubDate>Wed, 01 Jul 2009 09:11:11 +0000</pubDate>
		<dc:creator>.Pi</dc:creator>
				<category><![CDATA[Console]]></category>
		<category><![CDATA[Arc System Works]]></category>
		<category><![CDATA[arcade stick]]></category>
		<category><![CDATA[BlazBlue]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[fighting]]></category>
		<category><![CDATA[Guilty Gear]]></category>
		<category><![CDATA[HD]]></category>
		<category><![CDATA[MadCatz]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Remote Play]]></category>
		<category><![CDATA[Smash Bros]]></category>
		<category><![CDATA[Soul Calibur]]></category>
		<category><![CDATA[Street Figher]]></category>

		<guid isPermaLink="false">http://www.motorballer.org/beyond/?p=627</guid>
		<description><![CDATA[Oh happy days, BlazBlue: Calamity Trigger, the new series from Guilty Gear&#8217;s creators, Arc System Works, has finally been released here in the US, with my copy arriving in the mail this afternoon, and I couldn&#8217;t be happier. An entirely new cast of crazies lurks within, and though the cast is on the smallish side, [...]]]></description>
			<content:encoded><![CDATA[<p>Oh happy days, <a href="http://www.blazblue.com/" class="game title">BlazBlue: Calamity Trigger</a>, the new series from <span class="game title">Guilty Gear&#8217;s</span> creators, <span class="company name">Arc System Works</span>, has finally been released here in the US, with my copy arriving in the mail this afternoon, and I couldn&#8217;t be happier.  An entirely new cast of crazies lurks within, and though the cast is on the smallish side, they seem to be a fairly diverse bunch.  I&#8217;ve only had time to start sinking my teeth into <span class="character name">Noel</span>, as she seems to be the most likely candidate for me to main after years of learning <span class="character name">Millia</span> in <span class="game title">Guilty Gear</span>.  I&#8217;ve already gotten into something of a flow with her, but that seems to be aided by the fact that she&#8217;s got a bit of an easy spammy chain.  I&#8217;ve also played around with <span class="character name">Taokaka</span> a bit, as she&#8217;s my other obvious contender for a <span class="character name">Millia</span> replacement, but her moves, particularly the charges, take some getting used to.  Things aren&#8217;t going as intuitively as they might for another reason though&#8230; (more on the game itself in a bit)</p>
<p>With the mail today, I&#8217;ve also just gotten my first ever arcade stick (the normal version that <span class="company name">Capcom</span> and <span class="company name">MadCatz</span> put out for <span class="game title">Street Fighter IV</span>), as I really would like to be able to properly use them.  A little bit of history&#8230; Outside of <span class="game title">Smash Bros</span>, <span class="game title">Soul Calibur</span> (both <span class="name">Dreamcast</span> and Arcade versions), the vast, vast, <i>vast</i> majority of my time spent playing fighting games has been done with a <span class="name">DualShock</span> in hand.  The buttons are all in a nice, tight formation, uniformly shaped and spaced, and on flat planes so you aren&#8217;t warping your fingers trying to switch between them.  It all works quite sensibly, and so that&#8217;s always been the way things are supposed to be.</p>
<p>Thanks to this, the bulk of my muscle memory is in the thumbs, and looking for the square-triangle-circle-cross diamond formation, but the stick puts square and triangle side by side over cross and circle in a top row/bottom row configuration that&#8217;s pretty standard with arcade cabinets and other fighting sticks, which is driving my brain nuts.  I can&#8217;t easily reconfigure it to match, and on top of that, instead of the intended square-triangle-L1-R1 finger placement for the top row, I&#8217;m finding myself settling into cross-square-triangle-L1, which just borks getting at the other buttons.  Throw in fingers unused to being spread out like that and being hopeless with the stick itself, things are looking pretty painful.  I&#8217;m hoping that learning <span class="game title">BlazBlue</span> (and <span class="game title">King of Fighters XII</span> in the coming weeks) on the stick without ever touching the <span class="name">DualShock</span> will help me get the hang of it more quickly though, as it&#8217;ll minimize the preconceptions about where things belong (though keeping countless hours of <span class="game title">Guilty Gear</span> out of mind is gonna be tough).</p>
<p>But back to the game.  The second 2D fighter out of the gate in HD (<span class="game title">SSFIITHR</span> being the other, I don&#8217;t really count <span class="game title">SFIV</span> as it isn&#8217;t sprite-based) for our beastly modern consoles, the game is freaking gorgeous, even if it does top out at 1080i.  Mostly.  The character sprites (and designs in general) are absolutely top notch, and I&#8217;d expect nothing less from the guys that made fighting games pretty again with <span class="game title">Guilty Gear X</span>, but they&#8217;ve gone with 3D backgrounds that just don&#8217;t compare.  Granted, I generally have the same opinion every time this is done, but hey, they&#8217;ve not done anything to prove me wrong.  </p>
<p>Arcade Mode&#8217;s nice and big, a 10 round affair that looks to have a nice progression in difficulty.  Story Mode is in full display, with multiple paths for each character to complete in order to get the various endings but messes with it the formula a bit, allowing you to save between fights and requiring 100% completion of a character&#8217;s story to unlock their Insta-Kill equivalent (or yes, beating Arcade Mode with a character will unlock it as well). Rounding out the options, you&#8217;ve got your standard Versus, Training, Score Attack (which I presume will play out similarly to the Survival Mode found in most other fighters), Gallery, and an online mode that I think I want to get into once I get the hang of things.</p>
<p>All in all, quite pleased with what I&#8217;ve seen so far, its just as fast, furious, beautiful, and over the top as <span class="game title">Guilty Gear</span>, which means it has everything I wanted out of it, really. Truly learning the game is going to be an uphill battle, but I&#8217;m looking forward to the challenge and can&#8217;t wait to see what other random bits of insanity the game has to throw at me as I spend more time with it.  Unfortunately <a href="http://www.convergence-con.org">CONvergence</a> means that I won&#8217;t really get to sink my teeth into it this weekend, but I&#8217;m sure I&#8217;ll be playing nightly, and next weekend I should be able to go nuts with it. Hold on, stop everything. <a href="http://kotaku.com/5302628/blazblue-gets-psp-support-via-remote-play">It has Remote Play too</a> Fuuuuck Yeah!  (this&#8217;ll mess with my stick-only plans, but I don&#8217;t care, I&#8217;ll be able to play at work!)</p>
]]></content:encoded>
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		<item>
		<title>Bayonetta Trailer Commentary</title>
		<link>http://www.motorballer.org/beyond/2009/05/13/bayonetta-trailer-commentary/</link>
		<comments>http://www.motorballer.org/beyond/2009/05/13/bayonetta-trailer-commentary/#comments</comments>
		<pubDate>Wed, 13 May 2009 21:43:28 +0000</pubDate>
		<dc:creator>.Pi</dc:creator>
				<category><![CDATA[Console]]></category>
		<category><![CDATA[Bayonetta]]></category>
		<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Platinum Games]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[trailer]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.motorballer.org/beyond/?p=277</guid>
		<description><![CDATA[Well, I don&#8217;t think I&#8217;ve seen anything like this before, Bayonetta developers Platinum Games, have gone and put out a Commentary video for the first Bayonetta trailer they released this year, a 20+ minute video discussing a 1m30s trailer. Commentary below, consider me amused. I&#8217;ve a mild interest in the game, if for nothing else [...]]]></description>
			<content:encoded><![CDATA[<p>Well, I don&#8217;t think I&#8217;ve seen anything like this before, <a href="http://www.sega.com/platinumgames/bayonetta/">Bayonetta</a> developers <a href="http://platinumgames.com">Platinum Games</a>, have gone and put out a Commentary video for the first Bayonetta trailer they released this year, a 20+ minute video discussing a 1m30s trailer. Commentary below, consider me amused.  I&#8217;ve a mild interest in the game, if for nothing else than their goal of seeking a level of over the top action that out-Devil May Cry&#8217;s Devil May Cry.  The character design certainly doesn&#8217;t hurt, but high levels of absurdity is a bigger draw for me.</p>
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